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Exclusive

Galaxsys Chief Product Officer Vigen Safaryan reveals the company's novelties and product launches

Lunes 23 de Septiembre 2024 / 12:00

2 minutos de lectura

(Yerevan, SoloAzar Exclusive).-Vigen Safaryan, CPO of Galaxsys, reviews the highlights of this year for the company, its most recent launches and the events to come in 2024.

Galaxsys Chief Product Officer Vigen Safaryan reveals the company's novelties and product launches

We began the interview by consulting Vigen Safaryan about the company's milestones in the first six months of the year and the CPO of Galaxsys highlighted that "The first six months of 2024 have been incredible for us. We've launched several games that have quickly gained popularity among our partners and players across the globe. Standout titles include Tower Rush, a fast-paced turbo game where players skilfully place building floors to maximize their odds, and Hamster Mania, which proved to be a massive hit thanks to its unique and engaging gameplay.

Following this smash hit, we released other games like Dr Shocker, Cosmo Saga, and Starlight, which have been well-received. Dr. Shocker offers electrifying gameplay with three different bonuses and a bonus-buy feature, which provides immediate fun to the player. Other games, such as Limbo Crash, Lotto Boom, and Hot Gear, have also been very popular. We’re releasing Slap Shot very soon, and we’re convinced it’ll become another fan-favourite thanks to its unique gameplay and simplicity."

Latam has been a flourishing market for Crash & Fast Games. What are your most popular games in LatAm, and what makes them a hit with players?

"The Latin American market has been particularly receptive to our games, and singling a few out is quite difficult. However, we can say that Ninja Crash has been praised and it even was rewarded with the “Most Played Game 2024” award at the SiGMA Americas and has also been very popular with audiences. Each time, the quality of our games and the innovative features we offer have been recognised and helped our games be successful. The LatAm market shows a keen interest in crash games, and since it’s a vital market for us, we research what is trending there to design and launch our games".

 Slap Shot is your soon-to-be-released Turbo Game. Can you tell us about the game mechanics and who it will appeal to?

"We expect Slap Shot to be a massive hit when it releases for many reasons. First, the game offers gorgeous graphics and an engaging theme. It's a slapping contest where players can customize their avatars and the tools they use to slap their opponents. The bonus mechanic can randomly appear or be bought and allows delivering a blow that'll knock out said opponent. The visual appeal, coupled with the Provably Fair system, Autobet feature, and detailed animations, are strong arguments in favour of Slap Shot. This game is also about the player and letting him customize his experience. So, we added several features to allow players to express themselves, like the possibility to add a picture on mobile devices."

Your new game, Hamster Mania, has created quite a buzz since its debut at iGB and remains quite popular. Could you share some specifics about the game and what inspired its creation?

“Hamster Mania is the result of our collaboration with PinUp Partners, and it was initially exclusive to their platform. It has been a success thanks to its innovation in the Turbo Game genre and our joint party hosted during the iGB. Unlike most turbo games, players can click the hamster, and it instantly displays the winnings. It makes the game more accessible and straightforward, which is undoubtedly part of the appeal.  Additionally, the game can be customised as per partners’ request and now has a new bonus game option, which offers players to spin a wheel displaying multipliers and free bet options. I am thrilled to announce that the game is now available to our vast network of partners, and is already being actively integrated in different markets worldwide”.

At last we wanted to know, What are the company's plans for the end of the year?

“The end of the year is going to be busy over at Galaxsys. After the SBC, we’ll be attending G2E Vegas, SBC Latinoamericana, and exhibiting at SiGMA Europe. We’re also putting the finishing touches on some exciting new games that will be launched very soon”.

“And of course, we’re thrilled to be working on our first slot games, which we hope to release by the end of the year. This marks a new and exciting milestone for us, presenting both challenges and many opportunities”.

Categoría:Exclusive

Tags: Galaxsys,

País: Armenia

Región: EMEA

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